#ifndef __INPUTPAGE_H__
#define __INPUTPAGE_H__

#include "cocos2d.h"
//#include "Box2D/Box2D.h"
#include "SimpleAudioEngine.h"
#include "Callback.h"


using namespace cocos2d;


//===================================================================
class InputBasePageLayer01:public cocos2d::CCLayer
{
private:


public:
	static cocos2d::CCScene* scene();
	virtual bool init();
	virtual void menuHelpCallback(CCObject* pSender);
    virtual void menuHomeCallback(CCObject* pSender);
    virtual void menuBackCallback(CCObject* pSender);


	LAYER_NODE_FUNC(InputBasePageLayer01);


};



#endif